{"id":1321420,"date":"2023-11-08T21:49:26","date_gmt":"2023-11-08T20:49:26","guid":{"rendered":"https:\/\/eu.aimcontrollers.com\/dictionary\/coyote-zeit\/"},"modified":"2023-11-08T21:50:20","modified_gmt":"2023-11-08T20:50:20","slug":"coyote-zeit","status":"publish","type":"dictionary","link":"https:\/\/eu.aimcontrollers.com\/de\/lexikon\/coyote-zeit\/","title":{"rendered":"Coyote-Zeit"},"content":{"rendered":"
Ein Spielmechanismus, der den Spielern die M\u00f6glichkeit gibt, f\u00fcr eine kurze Zeit (normalerweise nur ein paar Frames oder Bruchteile einer Sekunde) zu springen, nachdem sie festen Boden verlassen haben.<\/p>\n","protected":false},"featured_media":0,"template":"","misspellings":[],"class_list":["post-1321420","dictionary","type-dictionary","status-publish","hentry"],"acf":[],"yoast_head":"\n