A graphical technique rendered in a two-dimensional perspective, often deploying sprites.
1-up
100%
1v1
2.5D graphics
2D graphics
360 no-scope
3D graphics
4K resolution
4X
8-bit to 64-bit
AAA
Abandonware
Ace
Achievement
Achievement hunter
Act
Action game
ADS
Aggro
AoE
Arcade Game
ARPG
Artificial Intelligence (AI)
Asset Flipping
Asynchronous Gameplay
Attract Mode
Augmented Reality (AR)
Auto Battler
Auto-Aim
Auto-Run
Autosave
Avatar
B-hopping
B2P
Backwards compatibility
Badge
Balancing
Ban
Battle Pass
Battle Royale Game
Beta Testing
Blacklist
BM
Bonus Level
Booster Pack
Boosting
Borderless Fullscreen Windowed
Boss-rush
Bots
Bottomless Pit
Breach
Buff
Bug
Bullet Hell
Bullet sponge
Button Mashing
Campaign Mode
Camping
Capture the Flag (CTF)
Carry
Cartridge Tilting
Casual Gaming
CC
Challenge Mode
Character Class
Character Creator
Charge Shot
Cheat
Cheating
Checkpoint
Cheese (or Cheesing)
Cheesing
Clapped
Class Identity
Clicker Game
Clipping
Clock/Clocked
Clone
Cloud Gaming
Cloud Save
Clutch
Collision Detection
Combo
Combo
Completionist
Compulsion Loop
Console
Console Generations
Console Wars
Content Rating
Continue
Conversion Kit
Cooldown
Cooperative Gameplay (Co-op)
Corruptor
Couch Co-op
Cover System
Coyote Time
CPU
Crafting
Credit-feeding
Cross-buy
Cross-platform Play
Cross-progression
Cross-save
Crowd Control
CRPG
Crunch
Cut-in
Cutscene
D-pad
Damage Over Time (DoT)
Day One
De-aggro
De-buff
Dead Zone
Deathmatch
Debuff
Degrees of Freedom
Demake
Destructible Environment
Developer
Development Hell
Dialogue tree
Digital Rights Management (DRM)
Dolphin
Doom Clone
Double Jump
Down-But-Not-Out (DBNO)
Downloadable Content (DLC)
DPM
DPS
Drift
Drops
Dungeon
Early Access
Easter egg
Emergent Gameplay
Emulator
End Game Loop
End-game
Escort mission
Esports
Expansion Pack (Add-on)
Exploit
F2P
Farming
Fast travel
Fetch-quest
FF
Finisher
First-party Developer
FPS
Frame-buffer
Frame-rate
Free-to-play (F2P or FtP)
Friendly fire
Game Engine
Game Launcher
Game Mechanics
Ganking
GDDR
GG
Ghost
Git gud
GPU
Griefing
Grinding
Haptic feedback
HDR
Hit box
HP
HUD
I-frames
Integrated I/O
Interface
Invasion
Invisible walls
Item Level
Joystick
JRPG
Judder
Juggling
K/D ratio
Kicking
Kiting
Lag
Loadout
Lobby
Loot
Loot System
Massively Multiplayer Online Game (MMO)
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